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Arrow.js
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209
Arrow.js
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export const ARROW_BODY_STYLE_CONSTANT = 1;
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export const ARROW_BODY_STYLE_LINEAR = 2;
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export const ARROW_BODY_STYLE_EXPONENTIAL = 3;
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const distancePerDegreeLongitude = 111.320; // 2π×6378.1km/360
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const distancePerDegreeLatitude = 110.574; // 2π×6356.75km/360
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import * as turf from "@turf/turf";
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function round(value, decimals = 6) {
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return Number(value.toFixed(decimals));
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}
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// Převod z lon/lat do Web Mercator (v metrech)
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function lonLatToMeters(lon, lat) {
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const originShift = 2 * Math.PI * 6378137 / 2.0;
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const mx = lon * originShift / 180.0 ;
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const my = Math.log(Math.tan((90 + lat) * Math.PI / 360.0)) / (Math.PI / 180.0)* 150;
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//console.log(JSON.stringify(mx, null, 2));
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return {
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x: mx,
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y: my * originShift / 180.0
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};
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}
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// Převod z Web Mercator zpět do lon/lat
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function metersToLonLat(mx, my) {
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const originShift = 2 * Math.PI * 6378137 / 2.0;
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const lon = (mx / originShift) * 180.0;
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const lat = 180 / Math.PI * (2 * Math.atan(Math.exp(my / originShift * Math.PI / 180.0)) - Math.PI / 2);
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return {
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lon: round(lon, 6),
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lat: round(lat, 6)
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};
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}
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/**
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* @param {Object} arrowData - Object with data for arrow
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* @param {{x: number, y: number}[]} arrowData.points - List of points defining the arrow's path.
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* @param {number} arrowData.splineStep - The step size for the spline interpolation.
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* @param {number} arrowData.spacing - The spacing between the points along the arrow.
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* @param {number} arrowData.offsetDistance - The offset distance for the arrow's path (width).
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*
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* @param {Object} style - Object with data for the calculation style.
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* @param {number} style.calculation - The style for the calculation
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* @param {number} style.range - The range for the calculation style.
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* @param {number} style.minValue - The minimum value used in the calculation.
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*
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* @param {Object|undefined} arrowHeadData - Optional data for the arrowhead.
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* @param {number} arrowHeadData.widthArrow - The width of the arrowhead.
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* @param {number} arrowHeadData.lengthArrow - The length of the arrowhead.
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*
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* @returns {{x: number, y: number}[]} - An array of points representing the arrow polygon.
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*/
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export function getArrowPolygon(
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arrowData,
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style= undefined,
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arrowHeadData = undefined) {
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if (!style)
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style = {
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calculation: ARROW_BODY_STYLE_CONSTANT,
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range: 0,
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minValue: 0
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};
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const splinePoints = computeSplinePoints(arrowData.points, arrowData.splineStep);
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const { leftSidePoints, rightSidePoints } = computeSides(splinePoints, arrowData.spacing, arrowData.offsetDistance, style);
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const arrowHead= arrowHeadData
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? createIsoscelesTriangleFromSpline(splinePoints, arrowHeadData.widthArrow, arrowHeadData.lengthArrow)
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: [];
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const fullPolygon = [...leftSidePoints, ...arrowHead.reverse(), ...rightSidePoints.reverse()];
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return fullPolygon;
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}
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function computeSplinePoints(points, splineStep) {
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let splinePoints = [];
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for (let i = 0; i < points.length - 1; i++) {
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const p0 = points[i === 0 ? i : i - 1];
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const p1 = points[i];
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const p2 = points[i + 1];
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const p3 = points[i + 2] || p2;
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for (let t = 0; t <= 1; t += splineStep) {
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splinePoints.push({
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x: cubicInterpolate([p0.x, p1.x, p2.x, p3.x], t),
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y: cubicInterpolate([p0.y, p1.y, p2.y, p3.y], t)
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});
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}
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}
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splinePoints.x /100;
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return splinePoints;
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}
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function computeSides(splinePoints, spacing, offsetDistance, style) {
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let leftSidePoints = [];
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let rightSidePoints = [];
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let accumulatedDistance = 0;
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for (let i = 1; i < splinePoints.length; i++) {
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const previousPoint = splinePoints[i - 1];
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const currentPoint = splinePoints[i];
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const segmentLength = Math.hypot(currentPoint.x - previousPoint.x, currentPoint.y - previousPoint.y);
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accumulatedDistance += segmentLength;
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if (accumulatedDistance >= spacing || i === 1 || i === splinePoints.length - 1) {
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let distanceX;
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let distanceY;
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if (i == 1 || i == splinePoints.length-1)
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{
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distanceX = (currentPoint.y - previousPoint.y);
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distanceY = (previousPoint.x - currentPoint.x);
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}else
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{
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distanceX = (currentPoint.y - previousPoint.y) ;
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distanceY = (previousPoint.x - currentPoint.x) ;
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}
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const length = Math.hypot(distanceX, distanceY);
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const normalizedPosition = i / (splinePoints.length - 1);
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let localOffsetDistance;
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switch (style.calculation) {
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case ARROW_BODY_STYLE_LINEAR:
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localOffsetDistance = offsetDistance * linearWidthCurve(normalizedPosition, style.range, style.minValue);
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break;
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case ARROW_BODY_STYLE_EXPONENTIAL:
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localOffsetDistance = offsetDistance * exponentialWidthCurve(normalizedPosition, style.range, style.minValue);
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break;
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case ARROW_BODY_STYLE_CONSTANT:
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default:
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localOffsetDistance = offsetDistance;
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}
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const offsetX = (distanceX / length) * localOffsetDistance;
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const offsetY = (distanceY / length) * localOffsetDistance;
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accumulatedDistance = 0;
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leftSidePoints.push({ x: currentPoint.x + offsetX , y: currentPoint.y + offsetY });
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rightSidePoints.push({ x: currentPoint.x - offsetX , y: currentPoint.y - offsetY });
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}
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}
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return { leftSidePoints, rightSidePoints };
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}
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function createIsoscelesTriangleFromSpline(splinePoints, baseLengthMeters, heightMeters) {
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if (splinePoints.length < 2) {
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throw new Error("Potřeba alespoň dva body ve splinePoints");
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}
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const last = splinePoints[splinePoints.length - 1];
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const prev = splinePoints[splinePoints.length - 2];
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// Vektor směru (bearing)
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const dx = last.x - prev.x;
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const dy = last.y - prev.y;
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const bearing = (Math.atan2(dx, dy) * 180 / Math.PI + 360) % 360;
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const center = [last.x, last.y]; // GeoJSON formát: [lon, lat]
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const halfBase = baseLengthMeters / 2*100000;
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const leftBase = turf.destination(center, halfBase, bearing - 90, { units: 'meters' });
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const rightBase = turf.destination(center, halfBase, bearing + 90, { units: 'meters' });
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const apex = turf.destination(center, heightMeters*100000, bearing, { units: 'meters' });
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return [
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{ x: leftBase.geometry.coordinates[0], y: leftBase.geometry.coordinates[1] },
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{ x: apex.geometry.coordinates[0], y: apex.geometry.coordinates[1] },
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{ x: rightBase.geometry.coordinates[0], y: rightBase.geometry.coordinates[1] }
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];
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}
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function computeArrowHead(splinePoints, width, length) {
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const len = splinePoints.length;
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const lastPoint = splinePoints[len - 1];
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const secondLastPoint = splinePoints[len - 2];
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//const x = (lastPoint.x - secondLastPoint.x);
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//const y = (lastPoint.y - secondLastPoint.y);
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const x = (lastPoint.x - secondLastPoint.x) ;
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const y = (lastPoint.y - secondLastPoint.y) ;
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const magnitude = Math.hypot(x, y);
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const normalizedX = x / magnitude;
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const normalizedY = y / magnitude;
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return [
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{ x: lastPoint.x - normalizedY * width , y: lastPoint.y + normalizedX * width},
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{ x: (lastPoint.x + normalizedX) * length, y: (lastPoint.y + normalizedY) * length},
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{ x: lastPoint.x + normalizedY * width , y: lastPoint.y - normalizedX * width},
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];
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}
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function exponentialWidthCurve(normalizedPosition, range = 5, minValue = 0.1) {
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return minValue + (1 - minValue) * Math.exp(-range * normalizedPosition);
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}
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function linearWidthCurve(normalizedPosition, range = 1, minValue = 0.1) {
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return 1 + (minValue - 1) * normalizedPosition / range ;
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}
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const canvas = document.getElementById("canvas");
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const canvas = document.getElementById("canvas");
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// Compute arrow polygon
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// Compute arrow polygon
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import { getArrowPolygon } from "athena-utils/shape/Arrow.js";
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import { getArrowPolygon } from "./Arrow.js";
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import { ARROW_BODY_STYLE_CONSTANT, ARROW_BODY_STYLE_LINEAR, ARROW_BODY_STYLE_EXPONENTIAL } from "athena-utils/shape/Arrow.js";
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import { ARROW_BODY_STYLE_CONSTANT, ARROW_BODY_STYLE_LINEAR, ARROW_BODY_STYLE_EXPONENTIAL } from "./Arrow.js";
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import { getCirclePolygon } from "athena-utils/shape/BasicShapes.js";
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import { getCirclePolygon } from "./BasicShapes.js";
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import { getRectanglePolygon } from "athena-utils/shape/BasicShapes.js";
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import { getRectanglePolygon } from "./BasicShapes.js";
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import { getFrontline } from "athena-utils/shape/Frontline.js";
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import { getFrontline } from "./Frontline.js";
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import { LEFT_SIDE, RIGHT_SIDE, BOTH_SIDES } from "athena-utils/shape/Frontline.js";
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import { LEFT_SIDE, RIGHT_SIDE, BOTH_SIDES } from "./Frontline.js";
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// Polygon merge using Turf library
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// Polygon merge using Turf library
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import {mergeTurfPolygons} from "athena-utils/shape/Polygon.js";
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import {mergeTurfPolygons} from "./Polygon.js";
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import {addTurfPolygonToMerge} from "athena-utils/shape/Polygon.js";
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import {addTurfPolygonToMerge} from "./Polygon.js";
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import {toTurfPolygon} from "athena-utils/shape/Polygon.js";
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import {toTurfPolygon} from "./Polygon.js";
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import {drawPolygon} from "athena-utils/shape/PolygonVisuals.js";
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import {drawPolygon} from "./PolygonVisuals.js";
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const circleCenter = {x:320, y:180};
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const circleCenter = {x:320, y:180};
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const circleRadius = 70;
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const circleRadius = 70;
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137
BasicShapes.js
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137
BasicShapes.js
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const distancePerDegreeLongitude = 111.320; // 2π×6378.1km/360
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const distancePerDegreeLatitude = 110.574; // 2π×6356.75km/360
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import * as turf from "@turf/turf";
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import { toMercator, toWgs84 } from '@turf/projection';
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/**
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* @param {Object} center - The center point of the circle.
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* @param {number} center.x
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* @param {number} center.y
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* @param {number} radius - The radius of the circle.
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* @param {number} density - The number of points used to approximate the circle.
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*
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* @returns {Object} GeoJSON Feature representing the circle polygon.
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*/
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export function getCirclePolygon(center, radius, density = 64) {
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const points = [];
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const coords = {
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latitude: center[1], // Latitude
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longitude: center[0] // Longitude
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};
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const distanceX = radius / (distancePerDegreeLongitude * Math.cos(coords.latitude * Math.PI / 180));
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const distanceY = radius / distancePerDegreeLatitude;
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for (let i = 0; i < density; i++) {
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const angle = (i / density) * Math.PI * 2;
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const x = distanceX * Math.cos(angle);
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const y = distanceY * Math.sin(angle);
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points.push([coords.longitude + x, coords.latitude + y]);
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}
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// Close the circle by adding the first point again
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points.push(points[0]);
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return {
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type: "Feature",
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geometry: {
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type: "Polygon",
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coordinates: [points]
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},
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properties: {}
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};
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}
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function getDistancePerDegreeLongitude(latitude) {
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return 111.320 * Math.cos(latitude * Math.PI / 180);
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}
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/**
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* @param {Object} center - The center point of the rectangle.
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* @param {number} center.x
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* @param {number} center.y
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* @param {number} sideA - The length of the first side of the rectangle.
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* @param {number} sideB - The length of the second side of the rectangle.
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* @param {number} rotation - The angle (in radians) by which to rotate the rectangle.
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*
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* @returns {Object} GeoJSON Feature representing the rectangle polygon.
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*/
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export function getRectanglePolygon(center, width, height, rotation = 0) {
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const widthMeters = width * 1000 ;
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const heightMeters = height * 1000;
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// 1. Střed převedeme do metrického systému (Web Mercator)
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const centerMerc = toMercator(turf.point(center)).geometry.coordinates;
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// 2. Vypočítáme rohy čtverce v metrech
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const halfWidth = widthMeters / 2;
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const halfHeight = heightMeters / 2;
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let corners = [
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[centerMerc[0] - halfWidth, centerMerc[1] + halfHeight], // topLeft
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[centerMerc[0] + halfWidth, centerMerc[1] + halfHeight], // topRight
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[centerMerc[0] + halfWidth, centerMerc[1] - halfHeight], // bottomRight
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[centerMerc[0] - halfWidth, centerMerc[1] - halfHeight], // bottomLeft
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];
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// 3. Otočení (volitelně)
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if (rotation !== 0) {
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const rad = (rotation * Math.PI) / 180;
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corners = corners.map(([x, y]) => rotateXY(x, y, centerMerc[0], centerMerc[1], rad));
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}
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// 4. Uzavřeme polygon a převedeme zpět do WGS84
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corners.push(corners[0]);
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const wgsCoords = corners.map(([x, y]) => toWgs84([x, y]));
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return turf.polygon([wgsCoords]);
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}
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function rotateXY(x, y, cx, cy, angleRad) {
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const dx = x - cx;
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const dy = y - cy;
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const cos = Math.cos(angleRad);
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const sin = Math.sin(angleRad);
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const rx = cx + dx * cos - dy * sin;
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const ry = cy + dx * sin + dy * cos;
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return [rx, ry];
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}
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/*
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const [lon, lat] = center;
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// Přepočet metrů na stupně:
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const degLat = height / distancePerDegreeLatitude / 2;
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const degLon = width / (distancePerDegreeLongitude * Math.cos(lat * Math.PI / 180)) / 2;
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// Rohy bez rotace (v relative souřadnicích)
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const corners = [
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[-degLon, -degLat],
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[ degLon, -degLat],
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|
[ degLon, degLat],
|
||||||
|
[-degLon, degLat]
|
||||||
|
];
|
||||||
|
|
||||||
|
// Rotace a posun
|
||||||
|
const rotated = corners.map(([dx, dy]) => {
|
||||||
|
const x = dx;
|
||||||
|
const y = dy;
|
||||||
|
|
||||||
|
const rotatedX = x * Math.cos(rotation) - y * Math.sin(rotation);
|
||||||
|
const rotatedY = x * Math.sin(rotation) + y * Math.cos(rotation);
|
||||||
|
|
||||||
|
return [lon + rotatedX, lat + rotatedY];
|
||||||
|
});
|
||||||
|
|
||||||
|
// Uzavření polygonu
|
||||||
|
rotated.push(rotated[0]);
|
||||||
|
|
||||||
|
return {
|
||||||
|
type: "Feature",
|
||||||
|
geometry: {
|
||||||
|
type: "Polygon",
|
||||||
|
coordinates: [rotated]
|
||||||
|
},
|
||||||
|
properties: {}
|
||||||
|
};*/
|
||||||
193
Frontline.js
Normal file
193
Frontline.js
Normal file
@ -0,0 +1,193 @@
|
|||||||
|
// Cubic interpolation source from https://www.paulinternet.nl/?page=bicubic
|
||||||
|
function cubicInterpolate(p, x) {
|
||||||
|
return p[1] + 0.5 * x * (p[2] - p[0] + x * (2.0 * p[0] - 5.0 * p[1] + 4.0 * p[2] - p[3] + x * (3.0 * (p[1] - p[2]) + p[3] - p[0])));
|
||||||
|
}
|
||||||
|
|
||||||
|
export const LEFT_SIDE = 1;
|
||||||
|
export const RIGHT_SIDE = 2;
|
||||||
|
export const BOTH_SIDES = 3;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @param {Object} arrowData - Object with data for arrow
|
||||||
|
* @param {{x: number, y: number}[]} arrowData.points - List of points defining the arrow's path.
|
||||||
|
* @param {number} arrowData.splineStep - The density factor for the arrow's points.
|
||||||
|
* @param {number} arrowData.spacing - The spacing between the points along the arrow.
|
||||||
|
* @param {number} arrowData.offsetDistance - The offset distance for the arrow's path (width).
|
||||||
|
* @param {number} arrowData.protrusionSize - Length of the square protrusion from the offset side.
|
||||||
|
*
|
||||||
|
* @returns {{x: number, y: number}[]} - An array of points representing the arrow polygon.
|
||||||
|
*/
|
||||||
|
export function getFrontline(protrusionData) {
|
||||||
|
const style = protrusionData.style ?? LEFT_SIDE;
|
||||||
|
const splinePoints = computeSplinePoints(protrusionData.points, protrusionData.splineStep);
|
||||||
|
|
||||||
|
let bodyPolygonLeft = [];
|
||||||
|
let bodyPolygonRight = [];
|
||||||
|
|
||||||
|
if (style === BOTH_SIDES) {
|
||||||
|
const {
|
||||||
|
leftSidePoints: leftSidePointsLeftSide,
|
||||||
|
rightSidePoints: rightSidePointsLeftSide
|
||||||
|
} = computeSides(splinePoints, protrusionData.spacing, protrusionData.offsetDistance, LEFT_SIDE);
|
||||||
|
bodyPolygonLeft = [...leftSidePointsLeftSide, ...rightSidePointsLeftSide.reverse()];
|
||||||
|
|
||||||
|
const {
|
||||||
|
leftSidePoints: leftSidePointsRightSide,
|
||||||
|
rightSidePoints: rightSidePointsRightSide
|
||||||
|
} = computeSides(splinePoints, protrusionData.spacing, protrusionData.offsetDistance, RIGHT_SIDE);
|
||||||
|
bodyPolygonRight = [...leftSidePointsRightSide, ...rightSidePointsRightSide.reverse()];
|
||||||
|
}
|
||||||
|
|
||||||
|
const { leftSidePoints, rightSidePoints } = computeSides(splinePoints, protrusionData.spacing, protrusionData.offsetDistance, protrusionData.style);
|
||||||
|
|
||||||
|
const bodyPolygon = [...leftSidePoints, ...rightSidePoints.reverse()];
|
||||||
|
|
||||||
|
let protrusionPolygons = [];
|
||||||
|
|
||||||
|
|
||||||
|
if (style === LEFT_SIDE) {
|
||||||
|
protrusionPolygons = computeProtrusion(leftSidePoints, protrusionData);
|
||||||
|
} else if (style === RIGHT_SIDE) {
|
||||||
|
protrusionPolygons = computeProtrusion(rightSidePoints, protrusionData);
|
||||||
|
} else if (style === BOTH_SIDES){
|
||||||
|
let protrusionPolygonsLeft = computeProtrusion(leftSidePoints, protrusionData);
|
||||||
|
let protrusionPolygonsRight = computeProtrusion(rightSidePoints, protrusionData);
|
||||||
|
//protrusionPolygonsA = [...computeProtrusion(leftSidePoints, protrusionData), ...computeProtrusion(rightSidePoints, protrusionData)];
|
||||||
|
return {
|
||||||
|
bodyLeft: bodyPolygonLeft,
|
||||||
|
bodyRight: bodyPolygonRight,
|
||||||
|
protrusionsLeft: protrusionPolygonsLeft,
|
||||||
|
protrusionsRight: protrusionPolygonsRight
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
body: bodyPolygon,
|
||||||
|
protrusions: protrusionPolygons
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function computeSplinePoints(points, density) {
|
||||||
|
let splinePoints = [];
|
||||||
|
|
||||||
|
for (let i = 0; i < points.length - 1; i++) {
|
||||||
|
const p0 = points[i === 0 ? i : i - 1];
|
||||||
|
const p1 = points[i];
|
||||||
|
const p2 = points[i + 1];
|
||||||
|
const p3 = points[i + 2] || p2;
|
||||||
|
for (let t = 0; t <= 1; t += density) {
|
||||||
|
splinePoints.push({
|
||||||
|
x: cubicInterpolate([p0.x, p1.x, p2.x, p3.x], t),
|
||||||
|
y: cubicInterpolate([p0.y, p1.y, p2.y, p3.y], t)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return splinePoints;
|
||||||
|
}
|
||||||
|
|
||||||
|
function computeSides(splinePoints, spacing, offsetDistance, style = LEFT_SIDE) {
|
||||||
|
let dots = [];
|
||||||
|
let leftSidePoints = [];
|
||||||
|
let rightSidePoints = [];
|
||||||
|
let accumulatedDistance = 0;
|
||||||
|
|
||||||
|
for (let i = 1; i < splinePoints.length; i++) {
|
||||||
|
const previousPoint = splinePoints[i - 1];
|
||||||
|
const currentPoint = splinePoints[i];
|
||||||
|
const segmentLength = Math.hypot(currentPoint.x - previousPoint.x, currentPoint.y - previousPoint.y);
|
||||||
|
accumulatedDistance += segmentLength;
|
||||||
|
if (accumulatedDistance >= spacing || i === 1 || i === splinePoints.length - 1) {
|
||||||
|
const distanceX = currentPoint.y - previousPoint.y;
|
||||||
|
const distanceY = previousPoint.x - currentPoint.x;
|
||||||
|
const length = Math.hypot(distanceX, distanceY);
|
||||||
|
|
||||||
|
let localOffsetDistance = offsetDistance;
|
||||||
|
|
||||||
|
const offsetX = (distanceX / length) * localOffsetDistance;
|
||||||
|
const offsetY = (distanceY / length) * localOffsetDistance;
|
||||||
|
|
||||||
|
dots.push({ x: currentPoint.x + offsetX, y: currentPoint.y + offsetY });
|
||||||
|
dots.push({ x: currentPoint.x - offsetX, y: currentPoint.y - offsetY });
|
||||||
|
|
||||||
|
accumulatedDistance = 0;
|
||||||
|
|
||||||
|
if (style === LEFT_SIDE) {
|
||||||
|
leftSidePoints.push({ x: currentPoint.x + offsetX, y: currentPoint.y + offsetY});
|
||||||
|
rightSidePoints.push({ x: currentPoint.x, y: currentPoint.y});
|
||||||
|
} else if (style === RIGHT_SIDE) {
|
||||||
|
leftSidePoints.push({ x: currentPoint.x, y: currentPoint.y});
|
||||||
|
rightSidePoints.push({ x: currentPoint.x - offsetX, y: currentPoint.y - offsetY});
|
||||||
|
} else if (style === BOTH_SIDES) {
|
||||||
|
leftSidePoints.push({ x: currentPoint.x + offsetX, y: currentPoint.y + offsetY });
|
||||||
|
rightSidePoints.push({ x: currentPoint.x - offsetX, y: currentPoint.y - offsetY});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return { leftSidePoints, rightSidePoints };
|
||||||
|
}
|
||||||
|
|
||||||
|
function computeProtrusion(leftSidePoints, protrusionData) {
|
||||||
|
let protrusions = [];
|
||||||
|
|
||||||
|
const segments = [];
|
||||||
|
let totalLength = 0;
|
||||||
|
|
||||||
|
for (let i = 0; i < leftSidePoints.length - 1; i++) {
|
||||||
|
const p0 = leftSidePoints[i];
|
||||||
|
const p1 = leftSidePoints[i + 1];
|
||||||
|
const dx = p1.x - p0.x;
|
||||||
|
const dy = p1.y - p0.y;
|
||||||
|
const length = Math.hypot(dx, dy);
|
||||||
|
segments.push({ p0, p1, dx, dy, length });
|
||||||
|
totalLength += length;
|
||||||
|
}
|
||||||
|
|
||||||
|
const positions = [];
|
||||||
|
|
||||||
|
for (let d = 0; d <= totalLength - (protrusionData.protrusionGap + protrusionData.protrusionStartSize); d += protrusionData.protrusionGap) {
|
||||||
|
positions.push(d + protrusionData.protrusionStartSize);
|
||||||
|
}
|
||||||
|
if (positions[positions.length - 1] < totalLength) {
|
||||||
|
positions.push(totalLength - protrusionData.protrusionStartSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
let currentSegmentIndex = 0;
|
||||||
|
let currentSegmentPos = 0;
|
||||||
|
|
||||||
|
for (const distance of positions) {
|
||||||
|
while (currentSegmentIndex < segments.length &&
|
||||||
|
currentSegmentPos + segments[currentSegmentIndex].length < distance) {
|
||||||
|
currentSegmentPos += segments[currentSegmentIndex].length;
|
||||||
|
currentSegmentIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentSegmentIndex >= segments.length) break;
|
||||||
|
|
||||||
|
const seg = segments[currentSegmentIndex];
|
||||||
|
const localDistance = distance - currentSegmentPos;
|
||||||
|
const t = localDistance / seg.length;
|
||||||
|
|
||||||
|
const x = seg.p0.x + seg.dx * t;
|
||||||
|
const y = seg.p0.y + seg.dy * t;
|
||||||
|
|
||||||
|
const nx = -seg.dy / seg.length;
|
||||||
|
const ny = seg.dx / seg.length;
|
||||||
|
|
||||||
|
const centerX = x - nx * protrusionData.protrusionLength;
|
||||||
|
const centerY = y - ny * protrusionData.protrusionLength;
|
||||||
|
|
||||||
|
const ux = seg.dx / seg.length;
|
||||||
|
const uy = seg.dy / seg.length;
|
||||||
|
|
||||||
|
const corner1 = { x: x - ux * protrusionData.protrusionStartSize - nx * 0, y: y - uy * protrusionData.protrusionStartSize - ny * 0 };
|
||||||
|
const corner2 = { x: x + ux * protrusionData.protrusionStartSize - nx * 0, y: y + uy * protrusionData.protrusionStartSize - ny * 0 };
|
||||||
|
const corner3 = { x: centerX + ux * protrusionData.protrusionEndSize, y: centerY + uy * protrusionData.protrusionEndSize };
|
||||||
|
const corner4 = { x: centerX - ux * protrusionData.protrusionEndSize, y: centerY - uy * protrusionData.protrusionEndSize };
|
||||||
|
|
||||||
|
protrusions.push([corner1, corner2, corner3, corner4]);
|
||||||
|
}
|
||||||
|
|
||||||
|
return protrusions;
|
||||||
|
}
|
||||||
740
Map.js
Normal file
740
Map.js
Normal file
@ -0,0 +1,740 @@
|
|||||||
|
mapboxgl.accessToken = 'pk.eyJ1Ijoib3V0ZG9vcm1hcHBpbmdjb21wYW55IiwiYSI6ImNqYmh3cDdjYzNsMnozNGxsYzlvMmk2bTYifQ.QqcZ4LVoLWnXafXdjZxnZg';
|
||||||
|
const map = new mapboxgl.Map({
|
||||||
|
container: 'map',
|
||||||
|
center: [20, 80],
|
||||||
|
zoom: 4
|
||||||
|
});
|
||||||
|
|
||||||
|
import * as turf from "@turf/turf";
|
||||||
|
|
||||||
|
import { getArrowPolygon } from "./Arrow.js";
|
||||||
|
import { ARROW_BODY_STYLE_CONSTANT, ARROW_BODY_STYLE_LINEAR, ARROW_BODY_STYLE_EXPONENTIAL } from "./Arrow.js";
|
||||||
|
import { getCirclePolygon } from "./BasicShapes.js";
|
||||||
|
import { getRectanglePolygon } from "./BasicShapes.js";
|
||||||
|
import { getFrontline } from "./Frontline.js";
|
||||||
|
import { LEFT_SIDE, RIGHT_SIDE, BOTH_SIDES } from "./Frontline.js";
|
||||||
|
// Polygon merge using Turf library
|
||||||
|
import {mergeTurfPolygons} from "./Polygon.js";
|
||||||
|
import {addTurfPolygonToMerge} from "./Polygon.js";
|
||||||
|
import {toTurfPolygon} from "./Polygon.js";
|
||||||
|
|
||||||
|
const circleCenter = {x:320, y:180};
|
||||||
|
const circleRadius = 70;
|
||||||
|
const circleDensity = 15;
|
||||||
|
|
||||||
|
const circleCenterB = {x:400, y:280};
|
||||||
|
const circleRadiusB = 70;
|
||||||
|
const circleDensityB = 15;
|
||||||
|
|
||||||
|
const rectangleCenter= {x:100, y:300};
|
||||||
|
const rectangleSideA = 70;
|
||||||
|
const rectangleSideB = 200;
|
||||||
|
const rectangleRotation = 40;
|
||||||
|
|
||||||
|
const frontlinePointsA = [
|
||||||
|
{ x: 120, y: 400 },
|
||||||
|
{ x: 200, y: 100 },
|
||||||
|
{ x: 350, y: 200 },
|
||||||
|
{ x: 350, y: 400 },
|
||||||
|
{ x: 450, y: 480 },
|
||||||
|
{ x: 550, y: 440 },
|
||||||
|
{ x: 600, y: 300 },
|
||||||
|
];
|
||||||
|
|
||||||
|
const frontlinePointsB = [
|
||||||
|
{ x: 420, y: 280 },
|
||||||
|
{ x: 430, y: 380 },
|
||||||
|
{ x: 500, y: 400 },
|
||||||
|
{ x: 520, y: 300 },
|
||||||
|
];
|
||||||
|
|
||||||
|
const frontlinePointsC = [
|
||||||
|
{ x: 450, y: 200 },
|
||||||
|
{ x: 500, y: 250 },
|
||||||
|
{ x: 550, y: 250 },
|
||||||
|
{ x: 550, y: 200 }
|
||||||
|
];
|
||||||
|
|
||||||
|
|
||||||
|
const frontlineDataA = {
|
||||||
|
points: frontlinePointsA,
|
||||||
|
splineStep: 0.08,
|
||||||
|
spacing: 10,
|
||||||
|
offsetDistance: 10,
|
||||||
|
protrusionLength: 15,
|
||||||
|
protrusionStartSize: 5,
|
||||||
|
protrusionEndSize: 2,
|
||||||
|
protrusionGap: 20,
|
||||||
|
style: LEFT_SIDE,
|
||||||
|
};
|
||||||
|
|
||||||
|
const frontlineDataB = {
|
||||||
|
points: frontlinePointsB,
|
||||||
|
splineStep: 0.02,
|
||||||
|
spacing: 10,
|
||||||
|
offsetDistance: 10,
|
||||||
|
protrusionLength: 15,
|
||||||
|
protrusionStartSize: 5,
|
||||||
|
protrusionEndSize: 5,
|
||||||
|
protrusionGap: 20,
|
||||||
|
style: RIGHT_SIDE,
|
||||||
|
};
|
||||||
|
|
||||||
|
const frontlineDataC = {
|
||||||
|
points: frontlinePointsC,
|
||||||
|
splineStep: 0.02,
|
||||||
|
spacing: 10,
|
||||||
|
offsetDistance: 10,
|
||||||
|
protrusionLength: 15,
|
||||||
|
protrusionStartSize: 5,
|
||||||
|
protrusionEndSize: 0,
|
||||||
|
protrusionGap: 20,
|
||||||
|
style: BOTH_SIDES,
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
const arrowPolygonA = getArrowPolygon(arrowDataA, styleA, arrowHeadDataA);
|
||||||
|
const arrowPolygonB = getArrowPolygon(arrowDataB, styleB, arrowHeadDataB);
|
||||||
|
const arrowPolygonC = getArrowPolygon(arrowDataC, styleC);
|
||||||
|
|
||||||
|
const circlePolygon = getCirclePolygon(circleCenter, circleRadius, circleDensity);
|
||||||
|
const circlePolygonB = getCirclePolygon(circleCenterB, circleRadiusB, circleDensityB);
|
||||||
|
const rectanglePolygon = getRectanglePolygon(rectangleCenter, rectangleSideA, rectangleSideB, rectangleRotation);
|
||||||
|
|
||||||
|
const mergedTurfPoly = mergeTurfPolygons(arrowPolygonA, arrowPolygonC);
|
||||||
|
const mergedTurfPolyAll = addTurfPolygonToMerge(mergedTurfPoly, arrowPolygonB);
|
||||||
|
|
||||||
|
const mergedTurfPolyRectangle = addTurfPolygonToMerge(mergedTurfPolyAll, rectanglePolygon);
|
||||||
|
const mergedRectangle = mergeTurfPolygons(circlePolygon, circlePolygonB);
|
||||||
|
|
||||||
|
const rectanglePoly = getRectanglePolygon(circleCenter, rectangleSideA, rectangleSideB, rectangleRotation*-1);
|
||||||
|
const rectangleToTurfPoly = toTurfPolygon(rectanglePoly);
|
||||||
|
|
||||||
|
const frontlinePolygonA = getFrontline(frontlineDataA);
|
||||||
|
let frontlinePolygonMergedA = mergeTurfPolygons(frontlinePolygonA.body,frontlinePolygonA.protrusions[0]);
|
||||||
|
for (let i = 1; i < frontlinePolygonA.protrusions.length; i++)
|
||||||
|
{
|
||||||
|
frontlinePolygonMergedA = addTurfPolygonToMerge(frontlinePolygonMergedA, frontlinePolygonA.protrusions[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
const frontlinePolygonB = getFrontline(frontlineDataB);
|
||||||
|
let frontlinePolygonMergedB = mergeTurfPolygons(frontlinePolygonB.body,frontlinePolygonB.protrusions[0]);
|
||||||
|
for (let i = 1; i < frontlinePolygonB.protrusions.length; i++)
|
||||||
|
{
|
||||||
|
frontlinePolygonMergedB = addTurfPolygonToMerge(frontlinePolygonMergedB, frontlinePolygonB.protrusions[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
const frontlinePolygonC = getFrontline(frontlineDataC);
|
||||||
|
|
||||||
|
let frontlinePolygonMergedLeft = mergeTurfPolygons(frontlinePolygonC.bodyLeft, frontlinePolygonC.protrusionsLeft[0]);
|
||||||
|
for (let i = 1; i < frontlinePolygonC.protrusionsLeft.length; i++) {
|
||||||
|
frontlinePolygonMergedLeft = addTurfPolygonToMerge(frontlinePolygonMergedLeft, frontlinePolygonC.protrusionsLeft[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
let frontlinePolygonMergedRight = mergeTurfPolygons(frontlinePolygonC.bodyRight, frontlinePolygonC.protrusionsRight[0]);
|
||||||
|
for (let i = 1; i < frontlinePolygonC.protrusionsRight.length; i++) {
|
||||||
|
frontlinePolygonMergedRight = addTurfPolygonToMerge(frontlinePolygonMergedRight, frontlinePolygonC.protrusionsRight[i]);
|
||||||
|
}*/
|
||||||
|
|
||||||
|
//const circleGeoJSON = getCircleGeoJSON({x: 20, y: 80}, 2, 50, map);
|
||||||
|
|
||||||
|
const pointsB = [
|
||||||
|
{ x: 70, y: 38 },
|
||||||
|
{ x: 71, y: 45},
|
||||||
|
{ x: 65, y: 50 },
|
||||||
|
{ x: 70, y: 53}
|
||||||
|
];
|
||||||
|
|
||||||
|
const arrowDataB = {
|
||||||
|
points: pointsB,
|
||||||
|
splineStep: 0.01,
|
||||||
|
spacing: 0.01,
|
||||||
|
offsetDistance: 1
|
||||||
|
};
|
||||||
|
const styleB = {
|
||||||
|
calculation: ARROW_BODY_STYLE_LINEAR,
|
||||||
|
range: 1,
|
||||||
|
minValue: 0.1
|
||||||
|
};
|
||||||
|
const arrowHeadDataB = {
|
||||||
|
widthArrow: 1,
|
||||||
|
lengthArrow: 1
|
||||||
|
};
|
||||||
|
|
||||||
|
const arrowPolygonB = getArrowPolygon(arrowDataB, styleB, arrowHeadDataB);
|
||||||
|
const pointsC= [
|
||||||
|
{ x: 50, y: 38 },
|
||||||
|
{ x: 51, y: 45},
|
||||||
|
{ x: 45, y: 50 },
|
||||||
|
{ x: 48, y: 55}
|
||||||
|
];
|
||||||
|
|
||||||
|
const arrowDataC = {
|
||||||
|
points: pointsC,
|
||||||
|
splineStep: 0.02,
|
||||||
|
spacing: 1,
|
||||||
|
offsetDistance: 1
|
||||||
|
};
|
||||||
|
const styleC = {
|
||||||
|
calculation: ARROW_BODY_STYLE_LINEAR,
|
||||||
|
range: 1,
|
||||||
|
minValue: 0.1
|
||||||
|
};
|
||||||
|
const arrowHeadDataC = {
|
||||||
|
widthArrow: 1,
|
||||||
|
lengthArrow: 1
|
||||||
|
};
|
||||||
|
|
||||||
|
const arrowPolygonC = getArrowPolygon(arrowDataC, styleC, arrowHeadDataC);
|
||||||
|
|
||||||
|
const points = [
|
||||||
|
{ x: 80, y: 20 },
|
||||||
|
{ x: 81, y: 22},
|
||||||
|
{ x: 82, y: 28 },
|
||||||
|
{ x: 81, y: 30},
|
||||||
|
{ x: 80, y: 20}
|
||||||
|
];
|
||||||
|
|
||||||
|
// Turf polygon
|
||||||
|
const turfPolygon = turf.polygon([[
|
||||||
|
[20, 80],
|
||||||
|
[22, 81],
|
||||||
|
[28, 82],
|
||||||
|
[30, 81],
|
||||||
|
[20, 80]
|
||||||
|
]]);
|
||||||
|
|
||||||
|
const pointsA= [
|
||||||
|
{ x: 80, y: 38 },
|
||||||
|
{ x: 81, y: 45},
|
||||||
|
{ x: 75, y: 50 },
|
||||||
|
{ x: 78, y: 55}
|
||||||
|
];
|
||||||
|
|
||||||
|
const arrowDataA = {
|
||||||
|
points: pointsA,
|
||||||
|
splineStep: 0.2,
|
||||||
|
spacing: 3,
|
||||||
|
offsetDistance: 1
|
||||||
|
};
|
||||||
|
const styleA = {
|
||||||
|
calculation: ARROW_BODY_STYLE_LINEAR,
|
||||||
|
range: 1,
|
||||||
|
minValue: 0.1
|
||||||
|
};
|
||||||
|
const arrowHeadDataA = {
|
||||||
|
widthArrow: 1,
|
||||||
|
lengthArrow: 1
|
||||||
|
};
|
||||||
|
|
||||||
|
const arrowPolygonA = getArrowPolygon(arrowDataA, styleA, arrowHeadDataA);
|
||||||
|
|
||||||
|
const latLonGrid = generateLatLonGrid(5);
|
||||||
|
|
||||||
|
|
||||||
|
function createIsoscelesTriangle(center, baseLengthMeters, heightMeters, bearing = 0) {
|
||||||
|
const halfBase = baseLengthMeters / 2;
|
||||||
|
|
||||||
|
// Výpočet bodů základny (levý a pravý bod)
|
||||||
|
const leftBase = turf.destination(center, halfBase, bearing - 90, { units: 'meters' });
|
||||||
|
const rightBase = turf.destination(center, halfBase, bearing + 90, { units: 'meters' });
|
||||||
|
|
||||||
|
// Výpočet vrcholu trojúhelníku – směr daný bearing (nahoru např. 0°)
|
||||||
|
const apex = turf.destination(center, heightMeters, bearing, { units: 'meters' });
|
||||||
|
|
||||||
|
const triangle = turf.polygon([[
|
||||||
|
leftBase.geometry.coordinates,
|
||||||
|
rightBase.geometry.coordinates,
|
||||||
|
apex.geometry.coordinates,
|
||||||
|
leftBase.geometry.coordinates // Uzavření polygonu
|
||||||
|
]]);
|
||||||
|
|
||||||
|
return triangle;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function cubicInterpolate(p, x) {
|
||||||
|
return p[1] + 0.5 * x * (p[2] - p[0] + x * (2.0 * p[0] - 5.0 * p[1] + 4.0 * p[2] - p[3] + x * (3.0 * (p[1] - p[2]) + p[3] - p[0])));
|
||||||
|
}
|
||||||
|
|
||||||
|
function interpolatePointsCatmullRom(points, segments = 10) {
|
||||||
|
if (points.length < 2) return points;
|
||||||
|
|
||||||
|
const extended = [points[0], ...points, points[points.length - 1]];
|
||||||
|
const interpolated = [];
|
||||||
|
|
||||||
|
for (let i = 1; i < extended.length - 2; i++) {
|
||||||
|
for (let j = 0; j < segments; j++) {
|
||||||
|
const t = j / segments;
|
||||||
|
const lon = cubicInterpolate([extended[i - 1][0], extended[i][0], extended[i + 1][0], extended[i + 2][0]], t);
|
||||||
|
const lat = cubicInterpolate([extended[i - 1][1], extended[i][1], extended[i + 1][1], extended[i + 2][1]], t);
|
||||||
|
interpolated.push([lon, lat]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
interpolated.push(points[points.length - 1]);
|
||||||
|
return interpolated;
|
||||||
|
}
|
||||||
|
function computeSideOffsets(points, offsetMeters) {
|
||||||
|
const left = [];
|
||||||
|
const right = [];
|
||||||
|
|
||||||
|
for (let i = 1; i < points.length; i++) {
|
||||||
|
const prev = points[i - 1];
|
||||||
|
const curr = points[i];
|
||||||
|
const bearing = turf.bearing(turf.point(prev), turf.point(curr));
|
||||||
|
|
||||||
|
const leftOffset = turf.destination(turf.point(curr), offsetMeters, bearing - 90, { units: 'meters' });
|
||||||
|
const rightOffset = turf.destination(turf.point(curr), offsetMeters, bearing + 90, { units: 'meters' });
|
||||||
|
|
||||||
|
left.push(leftOffset.geometry.coordinates);
|
||||||
|
right.push(rightOffset.geometry.coordinates);
|
||||||
|
}
|
||||||
|
|
||||||
|
return { left, right };
|
||||||
|
}
|
||||||
|
|
||||||
|
function createIsoscelesTriangleCoords(center, baseLengthMeters, heightMeters, bearing) {
|
||||||
|
const halfBase = baseLengthMeters / 2;
|
||||||
|
const left = turf.destination(center, halfBase, bearing - 90, { units: 'meters' }).geometry.coordinates;
|
||||||
|
const right = turf.destination(center, halfBase, bearing + 90, { units: 'meters' }).geometry.coordinates;
|
||||||
|
const tip = turf.destination(center, heightMeters, bearing, { units: 'meters' }).geometry.coordinates;
|
||||||
|
console.log("Aktuální bod:", left);
|
||||||
|
console.log("Aktuální bod:", right);
|
||||||
|
console.log("Aktuální bod:", tip);
|
||||||
|
return [left, right, tip];
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawArrowPolygon(map, basePoints, offset = 10000) {
|
||||||
|
const smooth = interpolatePointsCatmullRom(basePoints, 20);
|
||||||
|
const { leftSidePoints, rightSidePoints } = computeSidesWGS84(smooth, offset);
|
||||||
|
|
||||||
|
console.log("Aktuální bod:", tip);
|
||||||
|
const end = smooth[smooth.length - 1];
|
||||||
|
const prev = smooth[smooth.length - 2];
|
||||||
|
const bearing = turf.bearing(turf.point(prev), turf.point(end));
|
||||||
|
|
||||||
|
const triangleCoords = createIsoscelesTriangleCoords(turf.point(end), offset * 2, offset * 3, bearing);
|
||||||
|
|
||||||
|
const polygonCoords = [
|
||||||
|
...leftSidePoints,
|
||||||
|
...triangleCoords,
|
||||||
|
...rightSidePoints.reverse(),
|
||||||
|
leftSidePoints[0]
|
||||||
|
];
|
||||||
|
|
||||||
|
const fullPolygon = turf.polygon([[...polygonCoords]]);
|
||||||
|
|
||||||
|
map.addSource("arrow-shape", {
|
||||||
|
type: "geojson",
|
||||||
|
data: fullPolygon
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrow-shape",
|
||||||
|
type: "fill",
|
||||||
|
source: "arrow-shape",
|
||||||
|
paint: {
|
||||||
|
"fill-color": "#ff0000",
|
||||||
|
"fill-opacity": 0.7
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function computeSidesWGS84(points, offsetDistanceMeters = 1000) {
|
||||||
|
const leftSidePoints = [];
|
||||||
|
const rightSidePoints = [];
|
||||||
|
|
||||||
|
|
||||||
|
for (let i = 1; i < points.length; i++) {
|
||||||
|
const prev = points[i - 1];
|
||||||
|
const curr = points[i];
|
||||||
|
|
||||||
|
const bearing = turf.bearing(turf.point(prev), turf.point(curr));
|
||||||
|
const leftBearing = bearing - 90;
|
||||||
|
const rightBearing = bearing + 90;
|
||||||
|
|
||||||
|
const leftPoint = turf.destination(turf.point(curr), offsetDistanceMeters, leftBearing, { units: 'meters' });
|
||||||
|
const rightPoint = turf.destination(turf.point(curr), offsetDistanceMeters, rightBearing, { units: 'meters' });
|
||||||
|
|
||||||
|
leftSidePoints.push(leftPoint.geometry.coordinates);
|
||||||
|
rightSidePoints.push(rightPoint.geometry.coordinates);
|
||||||
|
}
|
||||||
|
|
||||||
|
// První bod
|
||||||
|
const first = points[0];
|
||||||
|
const second = points[1];
|
||||||
|
const initialBearing = turf.bearing(turf.point(first), turf.point(second));
|
||||||
|
const leftInitial = turf.destination(turf.point(first), offsetDistanceMeters, initialBearing - 90, { units: 'meters' });
|
||||||
|
const rightInitial = turf.destination(turf.point(first), offsetDistanceMeters, initialBearing + 90, { units: 'meters' });
|
||||||
|
|
||||||
|
leftSidePoints.unshift(leftInitial.geometry.coordinates);
|
||||||
|
rightSidePoints.unshift(rightInitial.geometry.coordinates);
|
||||||
|
|
||||||
|
console.log("Aktuální bod:", leftSidePoints);
|
||||||
|
console.log("Aktuální bod:", rightSidePoints);
|
||||||
|
return {
|
||||||
|
leftSidePoints,
|
||||||
|
rightSidePoints
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawSideLines(map, sides, prefix = "arrow-side") {
|
||||||
|
map.addSource(`${prefix}-left`, {
|
||||||
|
type: "geojson",
|
||||||
|
data: turf.lineString(sides.leftSidePoints)
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: `${prefix}-left`,
|
||||||
|
type: "line",
|
||||||
|
source: `${prefix}-left`,
|
||||||
|
paint: {
|
||||||
|
"line-color": "blue",
|
||||||
|
"line-width": 2
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addSource(`${prefix}-right`, {
|
||||||
|
type: "geojson",
|
||||||
|
data: turf.lineString(sides.rightSidePoints)
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: `${prefix}-right`,
|
||||||
|
type: "line",
|
||||||
|
source: `${prefix}-right`,
|
||||||
|
paint: {
|
||||||
|
"line-color": "green",
|
||||||
|
"line-width": 2
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawSmoothLineThroughPoints(map, points, lineId = "smooth-line") {
|
||||||
|
const smoothPoints = interpolatePointsCatmullRom(points, 20);
|
||||||
|
const line = turf.lineString(smoothPoints);
|
||||||
|
|
||||||
|
map.addSource(lineId, {
|
||||||
|
type: "geojson",
|
||||||
|
data: line
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: lineId,
|
||||||
|
type: "line",
|
||||||
|
source: lineId,
|
||||||
|
paint: {
|
||||||
|
"line-color": "red",
|
||||||
|
"line-width": 3
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Boční linie
|
||||||
|
const sides = computeSidesWGS84(smoothPoints, 10000); // 10 km offset
|
||||||
|
drawSideLines(map, sides, lineId + "-sides");
|
||||||
|
|
||||||
|
// Šipka na konci
|
||||||
|
const lastPoint = smoothPoints[smoothPoints.length - 1];
|
||||||
|
const secondLastPoint = smoothPoints[smoothPoints.length - 2];
|
||||||
|
const bearing = turf.bearing(turf.point(secondLastPoint), turf.point(lastPoint));
|
||||||
|
|
||||||
|
const triangle = createIsoscelesTriangle(turf.point(lastPoint), 60000, 80000, bearing); // 20km základna, 30km výška
|
||||||
|
|
||||||
|
map.addSource(lineId + "-arrow", {
|
||||||
|
type: "geojson",
|
||||||
|
data: triangle
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: lineId + "-arrow",
|
||||||
|
type: "fill",
|
||||||
|
source: lineId + "-arrow",
|
||||||
|
paint: {
|
||||||
|
"fill-color": "#ff0000",
|
||||||
|
"fill-opacity": 0.7
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
map.on('load', () => {
|
||||||
|
|
||||||
|
const points = [
|
||||||
|
[14.42076, 50.08804], // Praha
|
||||||
|
[15.0, 50.0],
|
||||||
|
[16.3725, 48.2082], // Vídeň
|
||||||
|
[17.0, 49.0],
|
||||||
|
[13.4050, 52.52] // Berlín
|
||||||
|
];
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function createIsoscelesTriangle(center, baseLengthMeters, heightMeters, bearing = 0) {
|
||||||
|
const halfBase = baseLengthMeters / 2;
|
||||||
|
|
||||||
|
const leftBase = turf.destination(center, halfBase, bearing - 90, { units: 'meters' });
|
||||||
|
const rightBase = turf.destination(center, halfBase, bearing + 90, { units: 'meters' });
|
||||||
|
const apex = turf.destination(center, heightMeters, bearing, { units: 'meters' });
|
||||||
|
|
||||||
|
return turf.polygon([[
|
||||||
|
leftBase.geometry.coordinates,
|
||||||
|
rightBase.geometry.coordinates,
|
||||||
|
apex.geometry.coordinates,
|
||||||
|
leftBase.geometry.coordinates
|
||||||
|
]]);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
const center = turf.point([52.95, 69.95]); // výchozí střed základny
|
||||||
|
|
||||||
|
// Vytvoř polygon trojúhelníku
|
||||||
|
const triangle = createIsoscelesTriangle(center, 40000, 100000, 10); // 2 km základna, 1 km výška, směr 0° (na sever)
|
||||||
|
|
||||||
|
map.addSource("triangle", {
|
||||||
|
type: "geojson",
|
||||||
|
data: triangle
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: "triangle",
|
||||||
|
type: "fill",
|
||||||
|
source: "triangle",
|
||||||
|
paint: {
|
||||||
|
"fill-color": "purple",
|
||||||
|
"fill-opacity": 0.5
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: "triangle-outline",
|
||||||
|
type: "line",
|
||||||
|
source: "triangle",
|
||||||
|
paint: {
|
||||||
|
"line-color": "#000",
|
||||||
|
"line-width": 2
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addSource("latLonGrid", {
|
||||||
|
type: "geojson",
|
||||||
|
data: latLonGrid
|
||||||
|
});
|
||||||
|
|
||||||
|
map.addLayer({
|
||||||
|
id: "latLonGrid",
|
||||||
|
type: "line",
|
||||||
|
source: "latLonGrid",
|
||||||
|
layout: {},
|
||||||
|
paint: {
|
||||||
|
"line-color": "#888",
|
||||||
|
"line-width": 1,
|
||||||
|
"line-opacity": 0.5
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Generuj GeoJSON pro kruh
|
||||||
|
const circleGeoJSON = getCirclePolygon([20, 80], 120, 20);
|
||||||
|
const circle = turf.circle([20, 80], 120000, { units: "meters", steps: 64 });
|
||||||
|
const rectangleGeoJSON = getRectanglePolygon([20, 80], 2200, 2200);
|
||||||
|
const fsdafds = toTurfPolygon(points);
|
||||||
|
const arrowBGeoJSON = toTurfPolygon(arrowPolygonB);
|
||||||
|
const arrowCGeoJSON = toTurfPolygon(arrowPolygonC);
|
||||||
|
const arrowAGeoJSON = toTurfPolygon(arrowPolygonA);
|
||||||
|
|
||||||
|
//console.log(JSON.stringify(arrowAGeoJSON, null, 2));
|
||||||
|
// Arrow
|
||||||
|
// Přidání GeoJSON jako zdroj
|
||||||
|
map.addSource("arrowPolygonA", {
|
||||||
|
type: "geojson",
|
||||||
|
data: arrowAGeoJSON
|
||||||
|
});
|
||||||
|
|
||||||
|
// Vrstva pro výplň polygonu
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrowPolygonA",
|
||||||
|
type: "fill",
|
||||||
|
source: "arrowPolygonA",
|
||||||
|
layout: {},
|
||||||
|
paint: {
|
||||||
|
"fill-color": "pink",
|
||||||
|
"fill-opacity": 0.6
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Vrstva pro obrys polygonu
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrowPolygonA-outline",
|
||||||
|
type: "line",
|
||||||
|
source: "arrowPolygonA",
|
||||||
|
paint: {
|
||||||
|
"line-color": "#000",
|
||||||
|
"line-width": 3
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Arrow
|
||||||
|
// Přidání GeoJSON jako zdroj
|
||||||
|
map.addSource("arrowPolygonB", {
|
||||||
|
type: "geojson",
|
||||||
|
data: arrowBGeoJSON
|
||||||
|
});
|
||||||
|
|
||||||
|
// Vrstva pro výplň polygonu
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrowPolygonB",
|
||||||
|
type: "fill",
|
||||||
|
source: "arrowPolygonB",
|
||||||
|
layout: {},
|
||||||
|
paint: {
|
||||||
|
"fill-color": "yellow",
|
||||||
|
"fill-opacity": 0.6
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Vrstva pro obrys polygonu
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrowPolygonB-outline",
|
||||||
|
type: "line",
|
||||||
|
source: "arrowPolygonB",
|
||||||
|
paint: {
|
||||||
|
"line-color": "#000",
|
||||||
|
"line-width": 3
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Arrow
|
||||||
|
// Přidání GeoJSON jako zdroj
|
||||||
|
map.addSource("arrowPolygonC", {
|
||||||
|
type: "geojson",
|
||||||
|
data: arrowCGeoJSON
|
||||||
|
});
|
||||||
|
|
||||||
|
// Vrstva pro výplň polygonu
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrowPolygonC",
|
||||||
|
type: "fill",
|
||||||
|
source: "arrowPolygonC",
|
||||||
|
layout: {},
|
||||||
|
paint: {
|
||||||
|
"fill-color": "yellow",
|
||||||
|
"fill-opacity": 0.6
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Vrstva pro obrys polygonu
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrowPolygonC-outline",
|
||||||
|
type: "line",
|
||||||
|
source: "arrowPolygonC",
|
||||||
|
paint: {
|
||||||
|
"line-color": "#000",
|
||||||
|
"line-width": 3
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// CIRCLE
|
||||||
|
// Přidání GeoJSON jako zdroj
|
||||||
|
map.addSource("circlePolygon", {
|
||||||
|
"type": "geojson",
|
||||||
|
"data": circleGeoJSON
|
||||||
|
});
|
||||||
|
|
||||||
|
// Přidání vrstvy pro vykreslení polygonu
|
||||||
|
map.addLayer({
|
||||||
|
"id": "circlePolygon",
|
||||||
|
"type": "fill",
|
||||||
|
"source": "circlePolygon",
|
||||||
|
"layout": {},
|
||||||
|
"paint": {
|
||||||
|
"fill-color": "blue",
|
||||||
|
"fill-opacity": 0.6
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Přidání outline pro polygon
|
||||||
|
map.addLayer({
|
||||||
|
"id": "circlePolygon-outline",
|
||||||
|
"type": "line",
|
||||||
|
"source": "circlePolygon",
|
||||||
|
"paint": {
|
||||||
|
"line-color": "#000",
|
||||||
|
"line-width": 3
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// RECTANGLE
|
||||||
|
map.addSource("rectanglePolygon", {
|
||||||
|
"type": "geojson",
|
||||||
|
"data": rectangleGeoJSON
|
||||||
|
});
|
||||||
|
|
||||||
|
// Přidání vrstvy pro vykreslení polygonu
|
||||||
|
map.addLayer({
|
||||||
|
"id": "rectanglePolygon",
|
||||||
|
"type": "fill",
|
||||||
|
"source": "rectanglePolygon",
|
||||||
|
"layout": {},
|
||||||
|
"paint": {
|
||||||
|
"fill-color": "red",
|
||||||
|
"fill-opacity": 0.6
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Přidání outline pro polygon
|
||||||
|
map.addLayer({
|
||||||
|
"id": "rectanglePolygon-outline",
|
||||||
|
"type": "line",
|
||||||
|
"source": "rectanglePolygon",
|
||||||
|
"paint": {
|
||||||
|
"line-color": "#000",
|
||||||
|
"line-width": 3
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function generateLatLonGrid(step = 10) {
|
||||||
|
const features = [];
|
||||||
|
|
||||||
|
// Rovnoběžky (latitudes)
|
||||||
|
for (let lat = -80; lat <= 80; lat += step) {
|
||||||
|
features.push({
|
||||||
|
type: "Feature",
|
||||||
|
geometry: {
|
||||||
|
type: "LineString",
|
||||||
|
coordinates: Array.from({ length: 37 }, (_, i) => [-180 + i * 10, lat])
|
||||||
|
},
|
||||||
|
properties: {
|
||||||
|
type: "latitude",
|
||||||
|
value: lat
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Poledníky (longitudes)
|
||||||
|
for (let lon = -180; lon <= 180; lon += step) {
|
||||||
|
features.push({
|
||||||
|
type: "Feature",
|
||||||
|
geometry: {
|
||||||
|
type: "LineString",
|
||||||
|
coordinates: Array.from({ length: 17 }, (_, i) => [lon, -80 + i * 10])
|
||||||
|
},
|
||||||
|
properties: {
|
||||||
|
type: "longitude",
|
||||||
|
value: lon
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
type: "FeatureCollection",
|
||||||
|
features
|
||||||
|
};
|
||||||
|
}
|
||||||
205
MapArrow.js
Normal file
205
MapArrow.js
Normal file
@ -0,0 +1,205 @@
|
|||||||
|
mapboxgl.accessToken = 'pk.eyJ1Ijoib3V0ZG9vcm1hcHBpbmdjb21wYW55IiwiYSI6ImNqYmh3cDdjYzNsMnozNGxsYzlvMmk2bTYifQ.QqcZ4LVoLWnXafXdjZxnZg';
|
||||||
|
const map = new mapboxgl.Map({
|
||||||
|
container: 'map',
|
||||||
|
center: [10, 50],
|
||||||
|
zoom: 5
|
||||||
|
});
|
||||||
|
|
||||||
|
import * as turf from "@turf/turf";
|
||||||
|
import { ARROW_BODY_STYLE_CONSTANT, ARROW_BODY_STYLE_LINEAR, ARROW_BODY_STYLE_EXPONENTIAL } from "./Arrow.js";
|
||||||
|
|
||||||
|
map.on('load', () => {
|
||||||
|
const points = [
|
||||||
|
[1.42076, 40.08804],
|
||||||
|
[358.4050, 50.52]
|
||||||
|
];
|
||||||
|
|
||||||
|
const fullPolygon = getArrowPolygon(points, 20000); // offset 20 km
|
||||||
|
map.addSource("arrow-shape", { type: "geojson", data: fullPolygon });
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrow-shape",
|
||||||
|
type: "fill",
|
||||||
|
source: "arrow-shape",
|
||||||
|
paint: {
|
||||||
|
"fill-color": "#ff0000",
|
||||||
|
"fill-opacity": 0.7
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const grid = generateLatLonGrid(10);
|
||||||
|
map.addSource("latLonGrid", { type: "geojson", data: grid });
|
||||||
|
map.addLayer({
|
||||||
|
id: "latLonGrid",
|
||||||
|
type: "line",
|
||||||
|
source: "latLonGrid",
|
||||||
|
paint: {
|
||||||
|
"line-color": "#888",
|
||||||
|
"line-width": 1,
|
||||||
|
"line-opacity": 0.5
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Obrys (černý)
|
||||||
|
map.addLayer({
|
||||||
|
id: "arrow-outline",
|
||||||
|
type: "line",
|
||||||
|
source: "arrow-shape",
|
||||||
|
paint: {
|
||||||
|
"line-color": "#000000",
|
||||||
|
"line-width": 2,
|
||||||
|
"line-opacity": 1
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
const points = [
|
||||||
|
{ x: 70, y: 38 },
|
||||||
|
{ x: 71, y: 45},
|
||||||
|
{ x: 65, y: 50 },
|
||||||
|
{ x: 70, y: 53}
|
||||||
|
];
|
||||||
|
|
||||||
|
const arrowData = {
|
||||||
|
points: points,
|
||||||
|
splineStep: 0.01,
|
||||||
|
spacing: 0.01,
|
||||||
|
offsetDistance: 10000
|
||||||
|
};
|
||||||
|
const style = {
|
||||||
|
calculation: ARROW_BODY_STYLE_LINEAR,
|
||||||
|
range: 1,
|
||||||
|
minValue: 0.1
|
||||||
|
};
|
||||||
|
const arrowHeadData = {
|
||||||
|
widthArrow: 1,
|
||||||
|
lengthArrow: 1
|
||||||
|
};
|
||||||
|
|
||||||
|
// Cubic interpolation source from https://www.paulinternet.nl/?page=bicubic
|
||||||
|
function cubicInterpolate(p, x) {
|
||||||
|
return p[1] + 0.5 * x * (p[2] - p[0] + x * (2.0 * p[0] - 5.0 * p[1] + 4.0 * p[2] - p[3] + x * (3.0 * (p[1] - p[2]) + p[3] - p[0])));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @param {Object} arrowData - Object with data for arrow
|
||||||
|
* @param {{x: number, y: number}[]} arrowData.points - List of points defining the arrow's path.
|
||||||
|
* @param {number} arrowData.splineStep - The step size for the spline interpolation.
|
||||||
|
* @param {number} arrowData.spacing - The spacing between the points along the arrow.
|
||||||
|
* @param {number} arrowData.offsetDistance - The offset distance for the arrow's path (width).
|
||||||
|
*
|
||||||
|
* @param {Object} style - Object with data for the calculation style.
|
||||||
|
* @param {number} style.calculation - The style for the calculation
|
||||||
|
* @param {number} style.range - The range for the calculation style.
|
||||||
|
* @param {number} style.minValue - The minimum value used in the calculation.
|
||||||
|
*
|
||||||
|
* @param {Object|undefined} arrowHeadData - Optional data for the arrowhead.
|
||||||
|
* @param {number} arrowHeadData.widthArrow - The width of the arrowhead.
|
||||||
|
* @param {number} arrowHeadData.lengthArrow - The length of the arrowhead.
|
||||||
|
*
|
||||||
|
* @returns {{x: number, y: number}[]} - An array of points representing the arrow polygon.
|
||||||
|
*/
|
||||||
|
export function getArrowPolygon(arrowData, style= undefined, arrowHeadData = undefined) {
|
||||||
|
const splineStep = 20;
|
||||||
|
const smooth = computeSplinePoints(arrowData.points, splineStep);
|
||||||
|
const { leftSidePoints, rightSidePoints } = computeSideOffsets(smooth, arrowData.offsetDistance);
|
||||||
|
|
||||||
|
const end = smooth[smooth.length -1];
|
||||||
|
const bearing = averageBearing(smooth, 3);
|
||||||
|
const triangle = createIsoscelesTriangleCoords(turf.point(end), arrowData.offsetDistance * 5, arrowData.offsetDistance * 5, bearing);
|
||||||
|
|
||||||
|
const polygonCoords = [
|
||||||
|
...leftSidePoints,
|
||||||
|
...triangle,
|
||||||
|
...rightSidePoints.reverse(),
|
||||||
|
leftSidePoints[0]
|
||||||
|
];
|
||||||
|
|
||||||
|
return turf.polygon([[...polygonCoords]]);
|
||||||
|
}
|
||||||
|
|
||||||
|
function averageBearing(points, count = 3) {
|
||||||
|
const bearings = [];
|
||||||
|
for (let i = points.length - count; i < points.length -1; i++) {
|
||||||
|
if (i >= 0) {
|
||||||
|
const b = turf.bearing(turf.point(points[i]), turf.point(points[i + 1]));
|
||||||
|
bearings.push(b);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Průměr s korekcí kruhového rozsahu
|
||||||
|
const sinSum = bearings.reduce((sum, b) => sum + Math.sin(b * Math.PI / 180), 0);
|
||||||
|
const cosSum = bearings.reduce((sum, b) => sum + Math.cos(b * Math.PI / 180), 0);
|
||||||
|
return Math.atan2(sinSum, cosSum) * 180 / Math.PI;
|
||||||
|
}
|
||||||
|
|
||||||
|
function computeSplinePoints(points, segments = 10) {
|
||||||
|
if (points.length < 2) return points;
|
||||||
|
const result = [];
|
||||||
|
|
||||||
|
for (let i = 0; i < points.length - 1; i++) {
|
||||||
|
const p0 = points[i === 0 ? i : i - 1];
|
||||||
|
const p1 = points[i];
|
||||||
|
const p2 = points[i + 1];
|
||||||
|
const p3 = points[i + 2] || p2;
|
||||||
|
for (let j = 0; j < segments; j++) {
|
||||||
|
const t = j / segments;
|
||||||
|
const lon = cubicInterpolate([p0[0], p1[0], p2[0], p3[0]], t);
|
||||||
|
const lat = cubicInterpolate([p0[1], p1[1], p2[1], p3[1]], t);
|
||||||
|
result.push([lon, lat]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
result.push(points[points.length - 1]);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
function computeSideOffsets(points, offsetMeters) {
|
||||||
|
let leftSidePoints = [];
|
||||||
|
let rightSidePoints = [];
|
||||||
|
|
||||||
|
for (let i = 1; i < points.length; i++) {
|
||||||
|
const previousPoint = points[i - 1];
|
||||||
|
const currentPoint = points[i];
|
||||||
|
const bearing = turf.bearing(turf.point(previousPoint), turf.point(currentPoint));
|
||||||
|
leftSidePoints.push(turf.destination(turf.point(currentPoint), offsetMeters, bearing - 90, { units: 'meters' }).geometry.coordinates);
|
||||||
|
rightSidePoints.push(turf.destination(turf.point(currentPoint), offsetMeters, bearing + 90, { units: 'meters' }).geometry.coordinates);
|
||||||
|
}
|
||||||
|
|
||||||
|
return { leftSidePoints, rightSidePoints };
|
||||||
|
}
|
||||||
|
|
||||||
|
function createIsoscelesTriangleCoords(center, baseLengthMeters, heightMeters, bearing = 0) {
|
||||||
|
const halfBase = baseLengthMeters / 2;
|
||||||
|
const left = turf.destination(center, halfBase, bearing - 90, { units: 'meters' }).geometry.coordinates;
|
||||||
|
const right = turf.destination(center, halfBase, bearing + 90, { units: 'meters' }).geometry.coordinates;
|
||||||
|
const tip = turf.destination(center, heightMeters, bearing, { units: 'meters' }).geometry.coordinates;
|
||||||
|
return [left, tip, right];
|
||||||
|
}
|
||||||
|
|
||||||
|
function generateLatLonGrid(step = 10) {
|
||||||
|
const features = [];
|
||||||
|
|
||||||
|
for (let lat = -80; lat <= 80; lat += step) {
|
||||||
|
features.push({
|
||||||
|
type: "Feature",
|
||||||
|
geometry: {
|
||||||
|
type: "LineString",
|
||||||
|
coordinates: Array.from({ length: 37 }, (_, i) => [-180 + i * 10, lat])
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
for (let lon = -180; lon <= 180; lon += step) {
|
||||||
|
features.push({
|
||||||
|
type: "Feature",
|
||||||
|
geometry: {
|
||||||
|
type: "LineString",
|
||||||
|
coordinates: Array.from({ length: 17 }, (_, i) => [lon, -80 + i * 10])
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
type: "FeatureCollection",
|
||||||
|
features
|
||||||
|
};
|
||||||
|
}
|
||||||
79
Polygon.js
Normal file
79
Polygon.js
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
import * as turf from "@turf/turf";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Converts an array of canvas-compatible points into a Turf.js Polygon.
|
||||||
|
*
|
||||||
|
* @param {{x: number, y: number}[]} points - Array of points with x and y properties.
|
||||||
|
*
|
||||||
|
* @returns {import('@turf/turf').Feature<import('@turf/turf').Polygon> | null} A Turf.js Polygon feature, or null if input is invalid.
|
||||||
|
*/
|
||||||
|
export function toTurfPolygon(points) {
|
||||||
|
if (!points || points.length < 3) {
|
||||||
|
console.error("Invalid input for polygon:", points);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
const coords = points.map(p => [p.y, p.x]);
|
||||||
|
coords.push(coords[0]);
|
||||||
|
return turf.polygon([coords]);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Merges two polygons (in canvas format) into a single Turf.js polygon using turf.union.
|
||||||
|
*
|
||||||
|
* @param {{x: number, y: number}[]} polygonA - First polygon (array of points).
|
||||||
|
* @param {{x: number, y: number}[]} polygonB - Second polygon (array of points).
|
||||||
|
*
|
||||||
|
* @returns {import('@turf/turf').Feature<import('@turf/turf').Polygon> | null} A merged Turf.js polygon, or null on failure.
|
||||||
|
*/
|
||||||
|
export function mergeTurfPolygons(polygonA, polygonB) {
|
||||||
|
const turfPolygonA = toTurfPolygon(polygonA);
|
||||||
|
const turfPolygonB = toTurfPolygon(polygonB);
|
||||||
|
|
||||||
|
return turf.union(turf.featureCollection([turfPolygonA, turfPolygonB]));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a new polygon to an existing merged Turf.js polygon.
|
||||||
|
*
|
||||||
|
* @param {import('@turf/turf').Feature<import('@turf/turf').Polygon>} polygonA - Existing merged Turf.js polygon.
|
||||||
|
* @param {{x: number, y: number}[]} polygonB - New polygon in canvas point format to add to the merge.
|
||||||
|
*
|
||||||
|
* @returns {import('@turf/turf').Feature<import('@turf/turf').Polygon>} Updated merged Turf.js polygon.
|
||||||
|
*/
|
||||||
|
export function addTurfPolygonToMerge(polygonA, polygonB) {
|
||||||
|
const testB = toTurfPolygon(polygonB);
|
||||||
|
return turf.union(turf.featureCollection([polygonA, testB]));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @param {{x: number, y: number}[][]} polygons
|
||||||
|
* @returns {Feature<Polygon | MultiPolygon, GeoJsonProperties>}
|
||||||
|
*/
|
||||||
|
|
||||||
|
export function mergePolygons(polygons) {
|
||||||
|
|
||||||
|
if (!polygons || polygons.length === 0)
|
||||||
|
return undefined;
|
||||||
|
|
||||||
|
if (polygons.length === 1)
|
||||||
|
return toTurfPolygon(polygons[0]);
|
||||||
|
|
||||||
|
return turf.union(turf.featureCollection(polygons.map(p => toTurfPolygon(p))));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param {Array<Feature<Polygon | MultiPolygon, GeoJsonProperties>>|undefined} features
|
||||||
|
* @returns {Feature<Polygon | MultiPolygon, GeoJsonProperties>|undefined|*}
|
||||||
|
*/
|
||||||
|
export function mergePolygonFeatures(features) {
|
||||||
|
|
||||||
|
if (!features || features.length === 0)
|
||||||
|
return undefined;
|
||||||
|
|
||||||
|
if (features.length === 1)
|
||||||
|
return features[0];
|
||||||
|
|
||||||
|
return turf.union(turf.featureCollection(features));
|
||||||
|
}
|
||||||
45
PolygonVisuals.js
Normal file
45
PolygonVisuals.js
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
// Converts a Turf polygon into an array of canvas-compatible points
|
||||||
|
function toCanvasPolygon(turfPolygon) {
|
||||||
|
if (!turfPolygon || !turfPolygon.geometry) return [];
|
||||||
|
|
||||||
|
let polygons = [];
|
||||||
|
|
||||||
|
if (turfPolygon.geometry.type === 'Polygon') {
|
||||||
|
polygons.push(turfPolygon.geometry.coordinates[0]);
|
||||||
|
}
|
||||||
|
else if (turfPolygon.geometry.type === 'MultiPolygon') {
|
||||||
|
turfPolygon.geometry.coordinates.forEach(polygon => {
|
||||||
|
polygons.push(polygon[0]);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
console.error("Unsupported geometry type:", turfPolygon.geometry.type);
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
|
||||||
|
return polygons.map(coords =>
|
||||||
|
coords.slice(0, -1).map(coord => ({ x: coord[0], y: coord[1] }))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draws a polygon on the canvas with a given color
|
||||||
|
export function drawPolygon(turfPolygon, color, canvas) {
|
||||||
|
const ctx = canvas.getContext("2d");
|
||||||
|
ctx.fillStyle = color;
|
||||||
|
|
||||||
|
const polygons = toCanvasPolygon(turfPolygon);
|
||||||
|
if (!polygons.length) {
|
||||||
|
console.log("No valid polygons to draw.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
polygons.forEach(points => {
|
||||||
|
if (points.length < 3) return;
|
||||||
|
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.moveTo(points[0].x, points[0].y);
|
||||||
|
points.forEach(p => ctx.lineTo(p.x, p.y));
|
||||||
|
ctx.closePath();
|
||||||
|
ctx.fill();
|
||||||
|
});
|
||||||
|
}
|
||||||
23
index.html
23
index.html
@ -1,14 +1,19 @@
|
|||||||
<!doctype html>
|
<!DOCTYPE html>
|
||||||
<html lang="en">
|
<html>
|
||||||
<head>
|
<head>
|
||||||
<meta charset="UTF-8" />
|
<meta charset="utf-8">
|
||||||
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
|
<title>Display a map on a webpage</title>
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no">
|
||||||
<title>Vite App</title>
|
<link href="https://api.mapbox.com/mapbox-gl-js/v3.12.0/mapbox-gl.css" rel="stylesheet">
|
||||||
|
<script src="https://api.mapbox.com/mapbox-gl-js/v3.12.0/mapbox-gl.js"></script>
|
||||||
|
<style>
|
||||||
|
body { margin: 0; padding: 0; }
|
||||||
|
#map { position: absolute; top: 0; bottom: 0; width: 100%; }
|
||||||
|
</style>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<div id="app"></div>
|
<div id="map"></div>
|
||||||
<canvas id="canvas" width="800" height="600"></canvas>
|
<script type="module" src="MapArrow.js"></script>
|
||||||
<script type="module" src="ArrowPoints.js"></script>
|
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
Loading…
x
Reference in New Issue
Block a user